
Cake Sorting
A satisfying stacking puzzle where you sort cake layers by color to craft perfect pastries. Simple to play, challenging to master — a tasty twist on the classic sorting mechanic with smooth animations and vibrant visuals.
Building immersive worlds with Unity, VR/XR, and clean code.
Portfolio
A selection of games, VR/XR experiences, and mobile apps I've built. Click any project to watch the demo.

A satisfying stacking puzzle where you sort cake layers by color to craft perfect pastries. Simple to play, challenging to master — a tasty twist on the classic sorting mechanic with smooth animations and vibrant visuals.

A casual 2D puzzle game where players place keyboard buttons into matching slots, featuring automatic movement and strategic placement mechanics. Clean and colorful visual style with satisfying combo rewards.

A strategic grid-based puzzle game where players swipe dice to match same-colored faces under time pressure. Features progressive difficulty, new obstacles, power-ups, and innovative dice-matching mechanics.

A drop-merge casual game where players tap to release quirky heads that combine upon contact, creating satisfying chain reactions. Strategic depth with simple controls and high retention potential.

Age Run is a hypercasual game designed for players of all ages. The game follows a challenging concept that keeps players engaged and coming back for more.

A hotel booking application built with Android Studio and Kotlin. Uses Firebase for backend services and integrates with HotelsAPI to provide real-time hotel booking functionalities.

A simple Unity 2D game where players tap the screen to change the ball's pattern between a basketball or a soccer ball based on the pad's design.

A match-3 puzzle game designed for iOS and Android platforms using Unity 3D. Features colorful block matching mechanics aimed at delivering addictive gameplay experiences.

A Unity 2D game where players navigate a spaceship, aiming to achieve the highest score while avoiding collisions and traveling to different planets.

An immersive VR experience for Oculus Quest designed to enhance English language skills through engaging gameplay. Players solve progressively difficult riddles across multiple levels in a virtual environment.

A VR Unity project for a research initiative simulating an exam environment for an overseas university. Built with Photon for Oculus Quest, this immersive experience enhances examination processes through virtual reality.

A VR Unity project for Oculus Quest incorporating Inworld AI and Photon to simulate an interactive exam environment. Showcases advanced AI integration and immersive VR development skills.
Expertise
Technologies and tools I work with to build games, immersive XR experiences, and mobile applications.
Also familiar with
Who I am
Hello! I'm Aybars, a passionate Game Developer and Software Engineer specializing in Unity development.
With experience in creating engaging 3D, 2D, and XR games, I thrive on transforming innovative ideas into captivating gaming experiences. I have a solid background in programming with C#, Java, Python, and Kotlin.
I've worked on various projects from hyper-casual mobile games to complex VR applications — including a published app on the Meta Quest Store (LinguaQuest) and VR research simulations integrating Inworld AI and Photon.
I graduated from Akdeniz University with a degree in Computer Engineering, which provided me with a strong foundation in algorithms, software architecture, and system design.
University
Akdeniz University
Computer Engineering
Specialization
Game Dev & XR
Unity · VR · AR
Experience
3+ Years
Unity · Mobile · VR
Projects
8+ Shipped
Games · Apps · Research
Let's create something amazing together!
— Aybars
Get in touch
Have a project in mind or want to collaborate? Feel free to reach out!
Direct Email
aybarsduran@outlook.comFind me on
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