Age Run
Age Run is a hypercasual game designed for players of all ages. The game follows challenging concept that keeps players engaged and coming back for more.
Software Engineer
Software Engineer skilled in Unity, XR, C#, Java and Android Development
Here are some of my projects. Click on the videos to learn more about each project.
Age Run is a hypercasual game designed for players of all ages. The game follows challenging concept that keeps players engaged and coming back for more.
I developed HotelHive, a hotel booking application using Android Studio and Kotlin. This project utilizes Firebase for backend services and integrates with HotelsAPI to provide real-time hotel booking functionalities.HotelHive offers users a comprehensive platform to browse, compare, and book hotels in real-time. Designed for ease of use and efficiency, HotelHive aims to simplify the hotel booking process.
Two Balls is a simple Unity 2D game where players tap the screen to change the ball's pattern between a basketball or a soccer ball based on the pad's design.
We are currently developing a match-3 puzzle game designed for iOS and Android platforms using Unity 3D. The game utilizes free assets and features colorful block matching mechanics aimed at delivering addictive gameplay experiences. Players progress through levels by strategically matching blocks. Please note that the concept is subject to change, and we are planning to transition to a completely new design in the near future.
Space Voyager is a Unity 2D game where players navigate a spaceship, aiming to achieve the highest score while avoiding collisions and traveling to different planets.
Lingua Quest is an immersive VR experience developed specifically for Oculus Quest, designed to enhance English language skills through engaging gameplay. Players embark on a thrilling journey where they must use their English proficiency to solve progressively difficult riddles across multiple levels, making learning English both immersive, interactive and rewarding in a virtual environment.
I developed a VR Unity project for a research initiative aimed at simulating an exam environment for an overseas university It simulates an exam system within a virtual environment using Photon, tailored specifically for Oculus Quest. This immersive experience aims to enhance the examination process through virtual reality, providing a novel approach to testing and assessment.
I developed another VR Unity project designed for a research initiative aimed at Oculus Quest. This project incorporates Inworld AI and Photon to create a simulated exam environment within a virtual space. The aim is to provide users with an interactive experience that mimics real-world examination scenarios, showcasing advanced AI integration and immersive VR development skills.
Hello! I'm Aybars, a passionate Game Developer and Software Engineer specializing in Unity development. With experience in creating engaging 3D, 2D, and XR games, I thrive on transforming innovative ideas into captivating gaming experiences. I have a solid background in programming with C#, Java, Python, and Kotlin, and have worked on various projects from hyper-casual mobile games to more complex applications. I graduated from Akdeniz University with a degree in Computer Engineering, which provided me with a strong foundation in my field. My portfolio showcases some of my best work, reflecting my commitment to high-quality game development and software engineering. Let's create something amazing together!
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